New to my table? Here is the whole road at a glance. Two meetings come before your first real session — a private one-on-one with me, then a free Session Zero with your whole party — and every quest below gets you ready for one of them.
Check things off as you go. Your progress is saved in this browser, so you can come back any time.
⚔ Every quest complete. Roll for initiative!
Join Your Campaign
Every adventure starts the same way: with a name on the roster. One quest here, and it unlocks all the rest.
- Browse the open adventures or my StartPlaying profile and book your campaign.
Before Your One-on-One
Before your first session, you and I meet privately: we get to know each other, finish your character together on the virtual tabletop, and run a full tech check. These quests make sure we spend that meeting adventuring, not troubleshooting.
- Username: zeldaharvestmoon. Open my profile to send a friend request, or
- Pick a time on the scheduler — it shows my live availability in your own timezone.
- Quick read, big payoff: it is how we keep every table welcoming.
- Know the boundaries before we build the story.
- Fantasy Grounds Unity for most campaigns, Foundry VTT for others; your game listing says which. The Tech section walks you through it. Fantasy Grounds table? The Fantasy Grounds Player Guide covers the install, joining my game, and your first session, start to finish.
- Get as far as you feel comfortable: concept, species, class, even a draft sheet. The more you bring, the more we can polish together at your one-on-one. Start with the creation guidelines.
Before Session Zero
Session Zero is free, and the whole party attends: we set expectations, agree on boundaries, and start turning a list of strangers into an adventuring company. These last quests make sure the campaign is shaped with your voice in it.
- Start with the full FAQ; Session Zero exists for all the rest.
- Respected without question, never discussed at the table.
- The Backstory Builder assembles it for you. The finished version is due before Session One.
- Same day, same time, every week.
- VTT opens, dice roll, voice works. You are ready.
All Checked? Roll for Initiative!
That is the whole list. The only thing left is the part where the adventure starts.
